Sweet Bite is a group project that was made as the final project of the Masters in Computer Animation at Universidade Católica do Porto.

It is about an ancient vampire that accidentally develops a taste of something other than blood.

In this project, I was mainly responsible for Lighting and Compositing and also Modelling of some scenes. I've used Maya 2016 and Pixar's Renderman which was made available this year, for non-comercial users. This implied that I learned everything from scratch, from the diferences in the materials, lights and render passes,
Kitchen
Concept that I received to start modelling.

Wireframe Mode
Materials and Shaders
Final Scene (Light and Textures)
Still from the Movie (Compositing)
Inside Frige
Evolution of the Light and Shaders in the fridge scene.
Kid's Rooms
Final stage of each strep of the evolution from Base Materials to Shaders and Light.
Vampire's Room
Wireframe Mode
Materials and Shaders
Final Scene (Light and Textures)
Exterior Scenes
Outside view of the Vampire Castle.
Road of the village where the kids live.
Lady waiting for the bus in a dark night. How the scene was made and the lights used.
Sweet Bite
Published:

Sweet Bite

Sweet Bite is a group project that was made as the final project of the Masters in Computer Animation at Universidade Católica do Porto. It is a Read More

Published: