Todo TV Commercial 2016
I have worked on
Modeling: Todo Characters, monster arm, some props, and (Reshape)Car
UV mapping and Texturing: Todo Characters, monster arm, some props, and Todo Car
Shading: Todo Characters, monster arm, some props, and Car
Lighting: Four shots in first copy and Eight shots in the second copy
Software used: 3ds max, Vray, Zbrush, Adobe After Effects, Adobe Photoshop.
Modeling: Todo Characters, monster arm, some props, and (Reshape)Car
UV mapping and Texturing: Todo Characters, monster arm, some props, and Todo Car
Shading: Todo Characters, monster arm, some props, and Car
Lighting: Four shots in first copy and Eight shots in the second copy
Software used: 3ds max, Vray, Zbrush, Adobe After Effects, Adobe Photoshop.
TODO Brownies
TODO Bomb
- THANKS FOR WATCHING -