Pocket Ants is a sandbox game for iOS that lets the user nostalgically return to the wonder and innocence of childhood violence by putting them in an environment swarming with autonomous colonies of ants and then arming them with an array of creative tools to kill them with. I guess you can feed them too, but seriously.
The challenge of working on this frequently updated game is to design tools with unique and creative tactile feedback even though they (mostly) all use the same control input.
Project Roles
Creative Direction
UX and UI design
Tool Design
Game Art, including tools, environments and UI skinning
Animation
VFX
Marketing Collateral
Check it out for yourself on any iOS device here
(unfortunately cocos2d doesn't play well with the version of our framework that this game runs on, so no retina graphics for OpenGL elements :( UI is pretty though!).
Work examples below.
Tool Showcase
MOAR!!!
Animated Tool Comps
App Store Icon
Mobile and Desktop Web Initiatives