Lead UI Designer on the Bejeweled Blitz iPhone and iPad application. Created UI flows, wireframes, interactive prototypes, and visual design.
The leaderboard is integrated into the home screen - users consistently see it as part of the core game loop. The boost selection screen emphasizes the boosts a user has selected for this game.
Switching the game animations from frame-by-frame sprite sheets to programmatic effects (above) saves asset weight and looks more dynamic.
Daily Spin was recently revamped and doubled sales of spin transactions. User stats show XP, 5-week score comparison, and Star Medal collection.
In-game menu and purchase screen.
Asset master file for designer reference.
A sample wireframe flow created during the design process.
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