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Scavourer Character
Scavourer Character
The Scavourer model was created as part of my final project at Glamorgan University and built to be suitable as a game character. I used 3DS Max and ZBrush for the modelling, sculpting and poly-painting. I rigged it in 3DS Max and used FumeFX for the eye's.
Scavourer Character
2
116
0
Published:

Scavourer Character

The Scavourer model was created as part of my final project at Glamorgan University and built to be suitable as a game character. I used 3DS Max Read More
2
116
0
Published:

Tools

Attribution, Non-commercial, No DerivativesAttribution, Non-commercial, No DerivativesAttribution, Non-commercial, No Derivatives