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    The Scavourer model was created as part of my final project at Glamorgan University and built to be suitable as a game character. I used 3DS Max … Read More
    The Scavourer model was created as part of my final project at Glamorgan University and built to be suitable as a game character. I used 3DS Max and ZBrush for the modelling, sculpting and poly-painting. I rigged it in 3DS Max and used FumeFX for the eye's. Read Less
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Scavourer Character
The Scavourer model was created as part of my final project at Glamorgan University and built to be suitable as a game character. I used 3DS Max and ZBrush for the modelling, sculpting and poly-painting. I rigged it in 3DS Max and used FumeFX for the eye's.