Lilian WU's profile

Bankit - Final Year Project

Bankit
 (Saving Education Apps)

This is an individual project of SD4771 Capstone Project 2: Interactive Media.
Bankit is a banking app accompanied with a tangible panel for young bank customers to form a saving habit that leads to a healthy financial life.

Bankit is designed as a bank launch kit set that has an app and a digital panel.

There is no any bank launch saving app exist nowadays. And bank proposed saving plan is not personalized enough and not flexible for youngsters who mostly has low income. Bankit can also help bank to build up brand loyalty of the bank as youngsters using this app means using their bank services, so that the potential customers for bank will increase. 
Bankit mobile app key functions. 
Key Functions of Bankit:
Live Reminder:
system will send a message to user's family member when they forgot to save, so that they can remind the user personally.

Danger Line: 
if user's main account balance lower than the amount, the system will alert user.

Challenge: 
rewards such as travel insurance and extra monthly interest rate will be given after challenge successful.

Saving Logbook: 
checking saving status, challenge records, whole progress and summary with analysis.

My Farm: 
users can have fun by playing this app like playing pig-raising game. 
Research Video of Bankit.
Design Qualities of Bankit.
Clickthrough Video of Bankit.
Bankit had been modified and won the First Place - HSBC Digital Designathon 2016.
More details: https://goo.gl/UupFU5​​​​​​​
If you want to know more about Bankit:
Report: 
https://goo.gl/moyIZg
Project Page in PolyU website:
http://www.sd.polyu.edu.hk/en/projects/bankit
Bankit - Final Year Project
Published:

Bankit - Final Year Project

Bankit - Saving Education Apps - Final Year Project

Published: