[Work in Progress]
 
Project Goal - Create a demo level for a 3D adventure game
Deadline - 2 months
 
Description
We used the "The Song of the Lioness" book series by Tamora Pierce as a starting point for the game. From there, we adapted the story, so that we could create a game in a single scenario, with a single character (Alanna). The game also included two cinematics (at the beginning and at the end).
The project wasn't completed in the deadline, and most of the assets weren't included in the delivered version, but the team decided we will keep working on it to have a more "final" result :)
In this project I was in charge of the game programming, assembling the various assets in unity (models, textures, animations, etc.), and creating simulations and animations for the environment (volumetric lights, particle simulations, falling rocks in the first cinematic).
 
CREDITS
 
Project Supervisors:
Ricardo Megre & Sahra Kunz
Concept Art:
Célia Machado
Art Direction and Character Creation (Alanna):
André Batista
Animation:
Joana Coelho
Scenario Modeling:
Maria Fontes
Character Creation (Ysandir - ending cinematic):
Rafael Araújo
Textures and Rendering:
Sofia Lacerda
Unity Programming and Assembly:
Luís Tarrafa
Sound Design:
Bernardo Libório
Special Thanks to:
Diogo Vieira
Daniel Ribas
Alanna
Published: