Assemblage of Eternity: 3D Figurines

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  • This was a project called "Assemblage of Eternity" comissioned by Succubus Publishing.  My job was to take existing concepts and translate them into digitally sculpted 3D models which could then be turned into physical 3D figurines via spin casting.  You can learn more about it here.  The client has been incredible to work with, and I'm looking forward to seeing this project take off!
  • Once the original line was produced, we realized that we really wanted certain details to pop more than others in the physical 3D figurines, so I went back and exaggerated the smaller features that had been lost to make sure that the finished figurines conveyed as much detail as possible.
  • Marika
  • Revised Marika
    This is the revised version of the Model Marika
  • Marika Comparisons
    This image shows the comparisons between the original model and the revised one to illustrate the types of details which were exaggerated.
  • Original Marika Model
    Original version prior to exaggerating the details.
  • Octavius
  • Revised Octavius Model
  • Octavius Comparison sheet
    This image shows the differences between the original Octavius model and the revised version with the exaggerated details.
  • Original Octavius model prior to exaggeration
  • Kamala
  • Revised version of Kamala and creature
  • Kamala comparison sheet
  • Original Kamala figurine prior to exaggeration revisions
  • Ayel
  • Revised Ayel figurine
  • Ayel comparison sheet
    While we were already revising the figurines, we decided that we could make Ayel's pose a little more dynamic, so I revised him to reflect the power and stance of his character.
  • Original Ayel figurine prior to revisions
  • Ciel
  • Revised Ciel
  • Ciel comparison sheet
    Not too many changes needed to be made with her, but smaller details were exaggerated to communicate the desired details in the smaller size of the figurines.