This was a project called "Assemblage of Eternity" comissioned by Succubus Publishing. My job was to take existing concepts and translate them into digitally sculpted 3D models which could then be turned into physical 3D figurines via spin casting. You can learn more about it here. The client has been incredible to work with, and I'm looking forward to seeing this project take off!
Once the original line was produced, we realized that we really wanted certain details to pop more than others in the physical 3D figurines, so I went back and exaggerated the smaller features that had been lost to make sure that the finished figurines conveyed as much detail as possible.