Rose Morgan's profile

Chaos Games Concept Art

Early Development of an Elevator Game
In collaboration with Chaos Games.
In July 2011, work began on rejuvenating the arcade style elevator game with plans to develop in a cross-platform environment. The project was put on hiatus due to time constraints within the group.
To give the coding team an idea of how the objects would interact with each other, a diagram of background to foreground layers was created.

Using photo composition, textures and digital painting a mockup of a game stage was created.
To fit in with the steampunk setting, likeable Dickensian characters were drafted. These were nicknamed 'The Ragamuffins'.
Varying assets were to be placed dynamically in each level.
Quick composition example.
Chaos Games Concept Art
Published:

Chaos Games Concept Art

Early concept work for Chaos Games based on an elevator arcade style game.

Published: