Christopher Smith's profile

Prison Sim - Interactive Learning Object

Design concepts for an interactive learning object where the user would learn about overcrowding in the prison system. The user would control an officer patrolling the facility and interacting with non playable characters and the environment. 
Developing the look and feel of an upcoming interaction in which the user will navigate a prison.
Prison Sim - Interactive Learning Object
Published:

Prison Sim - Interactive Learning Object

Developing the look and feel of an upcoming interaction in which the user will navigate a prison.

Published: