MAKING OF
SPOTS
note: setup for lighting, shading and compositing of phelps in two shots was only contribution for this spot.
note: previz, layout, set modeling, character and set shading, texturing, lookdev,
lighting, rendering & compositing for Phelps
lighting, rendering & compositing for Phelps
note: [60-second spot of previous] same contribution to Phelps as above.
and previz, layout, hair sim and some set modeling on Nadia (uneven bars).
and previz, layout, hair sim and some set modeling on Nadia (uneven bars).
STILLS
(FINAL COMP : BASE COLOR COMP : SET RENDER)
CREDITS
__________________________________
VFX Director/Lead Flame :: Andy McKenna
VFX Director/Lead Flame :: Andy McKenna
CG Sup :: Kirk Shintani
Lighting/Look Dev Lead :: Ryan McDougal)
(Main Water Sim :: CIS | Additional RealFlow :: Chris Janney + Ryan McDougal)
(Main Water Sim :: CIS | Additional RealFlow :: Chris Janney + Ryan McDougal)
:15 + :60 commercial :: Also various cutdowns + re-edits
__________________________________
3D contribution :: look development, texturing, shader networks/surfacing, lead lighting, layout, rendering, some RealFlow