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Make-it Take-it mobile prototype

hangry no more //
Make-It Take-It is a concept from 2014 for a mobile app that solves a dilemma many of us face when we’re hungry—“I don’t know what I want to eat, but I know I want something good.” 
The app drives visual commerce through quality images of dishes found on both restaurant menus (i.e. professional kitchens) as well as homemade dishes (i.e. online shared recipes) to stimulate a user’s appetite. Once an image is selected, the user enters into a natural selection experience that leverages visual commerce to decide how he or she wants to acquire the dish: make it themselves or take it from a restaurant. In short, this app is a service app that gives users a food experience more natural to the decision making process. 

Built using Prototyper, Adobe Illustrator and Adobe Photoshop.

Make-it Take-it mobile prototype
Published:

Make-it Take-it mobile prototype

Published:

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