Hey everyone,

I wanted to share with you my latest project done in Blender. It's an interior scene I worked on in my free time for the past week where I wanted to stress the Cycles a bit more and see the results.

The pictures took from 3:30h to 4:30h GPU render time on a single Titan X (which I thought would preform a bit better) for 4000 samples (except of top view which took 2000 samples). I wasn't using any denoise settings or other walkarounds, just a standard Blender build and PT with some tweaks. Memory usage was kept below 4GB.

The pictures were saved as 32bit exr's and later color corrected in Photoshop. I was also using direct and indirect glossy passes for enhancing the illumination and reflections. 
All of the assets used for creating the interior are my chocofur models, simply appended to the scene without any modifications. If anyone would be interested in getting these or the scene itself they can be found here

I hope you like it and I'd be more than happy to answer any questions you have.
Brooklyn Interior
Published:

Brooklyn Interior

Interior 3D scene created in Blender and Cycles.

Published: