Ballwars
An OGRE+PhysX game
BallWars is simply a platform game being played with balls obviously:) There is a platform and rolling balls on it. We have a shooting platform which can move on a circular path around the arena. (Arena is a platform that balls are rolling which is in circular shape as well). The aim is shooting the maximum number of balls at a time. To do this, you need perfect timing, positioning and correct shooting speed. There will be different viewports that you can see the platform from different angles in order to achieve perfect shoot. PhysX will be used as physic engine and OGRE will be used for rendering engine. Besides, CEGUI will be used for GUI. I have not desided any library for sound.The game is just prototype so there is no playable complete game. However, It has a nice OGRE PhysX wrapper which is easy to use and integrate. Please see the blog for further information http://ballwarsgame.wordpress.com
First PhysX scene with OGRE - PhysX testing
Ballwars
Published:

Ballwars

BallWars is simply a platform game being played with balls obviously:) There is a platform and rolling balls on it. We have a shooting platform w Read More

Published:

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