I have looked at game concept art from the game Deus Ex Human revolution, I loved the themes convey in the artwork such as how digital CG elements such as glass shards that had a very surreal nature to them and how they were very surreal in how they were triangulated and digitised to give create a divide between the traditional and digital elements.
Furthermore in this series will try to create an image that retains its freshness of written text. So I will use fast techniques, like rollerball pens, heavily loaded brushes of watercolour and Indian inks. Furthermore as I have found in the works of Carne Griffiths and Florian Nicolle I shall use a Sepia pigmentation of ink to give my work a manuscript feel to them further push my concept of a ‘Tradigital’ renaissance.
Maya + Mental Ray Render