Created using the Unity 3D engine and C# in my second year.

The objective is for the player to knock the top barrel down within the given amount of time.   The player can pick up hourglasses to gain more time and if you hit the random math cube, then you automatically lose.  Why is it the random math cube? Well, I'll tell you, because this project was also for my math course that year. 

All art assets are from the Unity store except the tank, which is from the course.
Turbo Tank
Published:

Turbo Tank

Turbo Tank: An original tank game using Unity 3D.

Published: