Run Jess Run
Creator and Design Lead for a time-based platform video game concept for mobile devices

Based on my real life experiences during my time at Savannah College of Art and Design, the user must overcome all sorts of obstacles from mutants to ghosts in order to make it to class on time. A beta version of the video game was created as a proof of concept. I developed aesthetics, character design and level design, and enlisted the help of animators for animation. 

Game concept pictured on iphone
Slap attack: animation by Dana Corrigan
Run Jess Run
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39
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Published:

Run Jess Run

Based on my real life experiences during my time at Savannah College of Art and Design, the user must overcome all sorts of obstacles from mutant Read More
3
39
1
Published:

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