NJoy - 2011
Racing game
A fast paced 3D racing game in flash. The limitation of running 3D on the CPU with actionscript where apparent from the very beginning. All the CPU power was drained to render each frame. So I had a very tight memory and CPU allocation budget. In the end I had to severely limit the number of polygons programmaticaly and I had to create a very simple collision detection system that would work with the 3d world.

A short video demostration:
http://www.facebook.com/video/video.php?v=1916634908961
NJoy
Published:

NJoy

A racing car simulator for a contest.

Published: