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Gentleman Explorer ~ Video Game Design (Award Winning)

Gentleman Explorer
Video Game Design

Winner of Microsoft People's Choice Award and runner up for Project of the Year
~ 2012 Level Up Student Video Game Design Showcase
 
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A semester-long video game design project at OCADU in which we teamed up with University of Toronto Computer Science students to design and implement a fully-playable video game that was exhibited at the 2012 Level Up Student Video Game Design Showcase against 5 other schools in Ontario.
 
The creative style of the game is modelled after a pop-up book.

Premise:

Gentleman Explorer is a puzzle-turned-adventure game, embodying the perfect marriage of classic 90's adventure games and intellectual puzzles. The player must embark on a quest to a faraway land, to return lost scrolls to their rightful owner in a snow covered mountain palace, all the while using nothing but their cunning and alchemical ability to overcome obstacles, navigate challenges, and thrive in a world where anything is possible.
Our amazing team:
 
Charlotte Gao (OCADU)
2D Graphics, Textures

Abhishek Chaudhry (OCADU)
3D Modelling, Textures, Voice Acting

Harrison Dahme (U of T)
Programming, Sound, UX

Osman Haque (U of T)
Programming, UX, Stage Director
Main Character Design
 In-game screenshot
 In-game screenshot 2
Gentleman Explorer ~ Video Game Design (Award Winning)
Published:

Gentleman Explorer ~ Video Game Design (Award Winning)

Award winning video game design.

Published: