This is a project I did for my third portfolio class. The watch is modeled and UV'd in Maya 2016. All the textures are made in Substance Painter. I made the decal alpha maps in Photoshop and then imported them into Substance Painter. The watch is rendered in Marmoset Toolbag. 
Artstation link here
Omega Seamaster
Published:

Omega Seamaster

Created an Omega Seamaster for my portfolio class

Published:

Creative Fields