Cogs in a Machine, by Michael A. Hawker, is a competitive dice rolling game. My involvement in the design process came towards the final stages of the game’s development cycle. I upgraded the prototype graphics and provided custom illustrations and iconography for the various components, operating within the confines of tight budgets, including existing dielines and production templates.

Cogs has been featured at high profile game festivals and conventions nationwide, and was selected for the 2015 PAX Prime Indie Megabooth and the Boston Festival of Independent Games. It successfully funded on Kickstarter in early 2016, and is currently available for purchase at The Game Crafter.
Cogs in a Machine
Published:

Cogs in a Machine

Tabletop Game Design

Published: