I started working with graphics on the Amiga in 1989, here are some of the games I have worked on since then.
Back to the origin, 1993 is the game that wasn't back in 1993: Shenandoah - Daughter of the Stars. It may now become the game that took the longest to finish, nearly twice as long as Duke Nukem Forever. Hopefully released on Steam and Xbone before the end of 2015.
PREEM ECORUN: http://www.preemecorun.se/
My first pixel art project in about two decades, very fun little project made to advertise eco fuel for Swedish petrol company Preem. Free to play and during the summer there were prizes for the fastest runs. Made for clients Marcus Wård, Forsman & Bodenfors and Preem AB.