In June 2015, we began work on a World Wrestling Entertainment application for the as-of-yet unreleased Windows 10 operating system. With over 1.2 million subscribers, a brand new OS to learn, and an immutable release date set by the debut of Summer Slam 2015, we had a heavy task. Nonetheless, our team delivered an app that to this day is featured in the Windows Store Top Apps, with a 4.2/5 user rating. Here's how we did it.
I worked on this project with Peter Harmon, a UX designer; Sean Dolinsky, a visual designer; and Alan Le, a creative developer. I worked with Peter on initial wireframes and took over as head UX after he left the project, applied the visual direction Sean designed to many screens in the app, worked with Sean and Alan to create prototypes and determine interactions, and did the final production design and documentation myself.