This is my latest green screen effort. It involved a subject moving through the scene along with a camera movement that transitioned from a long shot to a medium close shot. I broke the effort down into the following stages:
1. Using the original footage, I fed it first through a NukeX Lens Distortion node to remove the lens distortion (necessary both for camera tracking and for proper CG geometry placement in Maya).
2. Once undistorted, I ran the footage through Syntheyes 2011 in order to get a solid camera track.
3. With a good matchmove solve, I imported the results into Maya 2015 to begin the CG environment setup.
4. Once I had the CG environment created, I added several visual effects: a fluid tank to simulate fire in the oil drum and several fire effects to simulate the gun shots.
5. I then added several Maya texture projections to the oil drum, the light cycle, and the crates (some of them distressed to simulate wear and tear).
6. Once this was finished, I rendered out the image sequence from Maya (took four days to complete).
7. From there, I brought the Maya footage back into NukeX for the final comp and scene tweaks.
8. Once final tweaks were complete, I rendered out the NukeX image sequence, imported it into Adobe Premiere Pro in order to add sound effects and music to complete the video. Hope you like it!