This is my latest green screen effort.  It involved a subject moving through the scene along with a camera movement that transitioned from a long shot to a medium close shot.  I broke the effort down into the following stages:
1.  Using the original footage, I fed it first through a NukeX Lens Distortion node to remove the lens distortion (necessary both for camera tracking and for proper CG geometry placement in Maya).
2.  Once undistorted, I ran the footage through Syntheyes 2011 in order to get a solid camera track.
3.  With a good matchmove solve, I imported the results into Maya 2015 to begin the CG environment setup.
4.  Once I had the CG environment created, I added several visual effects:  a fluid tank to simulate fire in the oil drum and several fire effects to simulate the gun shots.
5.  I then added several Maya texture projections to the oil drum, the light cycle, and the crates (some of them distressed to simulate wear and tear).
6.  Once this was finished, I rendered out the image sequence from Maya (took four days to complete).
7.  From there, I brought the Maya footage back into NukeX for the final comp and scene tweaks.
8.  Once final tweaks were complete, I rendered out the NukeX image sequence, imported it into Adobe Premiere Pro in order to add sound effects and music to complete the video.  Hope you like it!
Ruins In Motion
Published:

Ruins In Motion

This is my latest green screen effort. Hope you like it!

Published:

Creative Fields