This is a game we started while part of the Kid Bunch team was working from inside Zynga offices in San Francisco. This allowed the team and I to learn from Zynga Product Managers, Creative Directors and Game Designers.
 
The project was named Project Asimov because the initial ideas were around the 3 laws of robotics. Unfortunatly gameplay would have been very complicated so we decided to move on with a FEZ core mechanic and eventually see if to include the 3 laws later down the road.
Demo gameplay showing the core mechanics of the game. Please bare in mind that this is just a demo on iPhone 6, touch controls, single or dual finger control.
Concept art by UI designer Jose Luis Escobar
Intro storyboard illustrated by Vessy Ivanova
Day / Night scenes tests
Main character concept art by Illustrator Vessy Ivanova
 
Project Asimov
Published:

Project Asimov

The project was named Project Asimov because the initial ideas were around the 3 laws of robotics. Unfortunatly gameplay would have been very com Read More

Published:

Creative Fields