Objective
Make a good yoga fitness app to help people live a healthy life. It must be very easy for users to start and control exercise routines and programs, download new programs, make exercise schedule and get notified accordingly. The app must have a brief yoga-pedia describing every asana or technique shown in the app.
Challenge
The most challenging in this project was the fact that in this case I was both the client and the contractor, as this project I can proudly call my own. My duties were — study market and competitors, make concepts, sketches, wireframes, UX, UI, branding and advertising materials, also I had two hired iOs developers to manage.
The other thing that influenced the project a lot was project status. As a private initiative, the project had no budget at the beginning and was mostly made in my free time, that stretched the development a lot. At some point the app has got pre-seed investment and became a full time job.
Solution
I started with some research and a lot of sketches. It was just the very end of skeuomorphic era so the app got it's look but was suspended because of a great lack of time. Some time later it was clear that the app must have new nice and clean contemporary UI to keep with the trend. The app got new vibrant color scheme resembling fruit colors to look fresh and happy, the interface got rid of useless functions, providing a fluid and convenient user-story in the new wireframe. I had to make videos for some UX concepts to show to developers and discuss the way to code it and get rough estimates. That radically shortened the time needed for coders to get into the problem. The UI was made pretty fast and, while the developers started their work and were converting PSDs into the real app, I had to take, retouch, resize and compress more that 600 photos which make 13 exercise sequences available in the app. To add the sequences to the app easily, we had to develop a stand-alone web-editor that allows uploading photos, arranging them in sequences, adding audio narration and exporting the optimized footage.
It took quite a time to make a landing page, at of the promotional materials, iTunes screens, FB ads, banners, mail templates, etc, that was the final phase before the successful release of v1.0 in April 2016.