Lauren Prapavessis's profile

3D Modelling & Computer Graphics Projects

Violet Parr Model from Pixar's The Incredibles
Modelled, UV-mapped, textured, and rendered with three-point lighting
Software: Autodesk Maya, Adobe Illustrator, Adobe Photoshop, Adobe After Effects
Original Robot Design
Modelled, UV-mapped, textured, rigged, animated, and rendered with three-point lighting
Software: Autodesk Maya, Adobe Illustrator, Adobe PhotoshopAdobe After Effects
Simple Park Environment 
Low-Poly Version – Face Count: 39 353 (> 5% of High-Poly) & High-Poly Version – Face Count: 953 475 
 The Low-Poly version features three texture maps to add the illusion of detail: Normal/Bump Map (bricks on gate pillars), Displacement Map (displacement of vertices on dirt path generated with Python scripting), and Light Map (spot light on dirt path)
In the High-Poly version, detail was individually modelled and actual lighting was used (texture maps not required)
Software: Autodesk Maya, Adobe Photoshop, Adobe After Effects
Match Moving Cinematography
»  Added CGI (cake, plate, and fork object) to live video, so that it appears to be part of the scene and tracks correctly to the camera used to film the video
Software: Autodesk Maya, Autodesk MatchMover, Adobe After Effects
Hardware: Camera, Mirror Ball
42049 MINE LOADER Lego Vehicle
Using Python scripting, six specific Technic Lego pieces were generated: Basic Block, Square Block with Holes, Round Block with Holes, Angled Round Block with Holes, Axle, and Wheel 
Customizable: size, colour, number of holes, angle of piece, etc.
Total Lego pieces used to construct this vehicle: 372
Software: Autodesk Maya with Python scripting
3D Modelling & Computer Graphics Projects
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3D Modelling & Computer Graphics Projects

Various 3D Graphics Carleton University & Algonquin College projects from the following courses: Design Studio II, 3D Computer Graphics, & 3D Com Read More

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