So I finally settled on my Scene 1. Here is my Rough Rendering. I kept the Quality output at 30% like the Tal book told me to just to check the lighting and make changes.
So in this draft I changed the lighting and shadows to try to minimize the excessive shadows here. I also tried experimenting with the material editor by adding a Metal Shiny 3 finish to the table legs. I also added a Satin Shiny finish to a simple gray color that I added to the planter in the corner. I like the subtle glow it gives off but I am still working on the lighting. I am having a hard time getting the shadows to minimize.
Here I tried brightening the lighting to minimize the shadows more but didn't have much luck. I feel like lighting is such a trial and error practice right now because it's my first time trying to add it to a project. Hopefully with more practice, I can get the hang of it.
In this image you can see I am finally making some headway in lightening the room. I added more pointlights at a higher intensity, then I basically turned off the shadows in the room. I think one of my biggest problems with the shadows in this room is that I don't have any windows to allow for natural lighting to be used. I think I will have to add some art lighting and a few wall sconces in the space because these big shadows are just not going away.
I upped the output quality here to 50%, then added a satin shiny finish to the wood trim. Not much of a difference so I will have to up the intensity on the finish, maybe even change the finish to glossy.
Iscriviti a Behance
Registrati o Accediper visualizzare i consigli personalizzati, seguire i creativi e altro ancora.
o
Iscriviti a Behance
Registrati o Accediper visualizzare i consigli personalizzati, seguire i creativi e altro ancora.