Low and High poly Comparison. To see what the Low Poly looks like without the Normal bake view the images below.
High poly model
A few pieces of the concept art I had been sketching since last year. There was at least 20 but I decided to go with the 4 that were the most influential.
Basic Blockout on the Armour Plating
Low Poly model with Normal map generated from high poly model, textures created using Photoshop
Low Poly model with Normal map generated from high poly model, textures created using Photoshop
Low Poly model with Normal map generated from high poly model, textures created using Photoshop
Alternative texture Low Poly model with Normal map generated from high poly model, textures created using Photoshop
Alternative texture Low Poly model with Normal map generated from high poly model, textures created using Photoshop
Blender meshes, On the very left is the Low Poly mesh, in the center is the first pass high poly scuplt, and on the right is the second pass very high poly scuplt
A Comparison image of the Low Poly without the High Poly generated Normal map, following an image of the Low Poly model with the High Poly generated Normal map, and then just the Very High Poly model.
Very High Poly Scuplt
Very High Poly Scuplt
Very High Poly Scuplt
A Comparison image of the Low Poly without the High Poly generated Normal map, following an image of the Low Poly model with the High Poly generated Normal map, and then just the Very High Poly model.
A Comparison image of the Low Poly without the High Poly generated Normal map, following an image of the Low Poly model with the High Poly generated Normal map, and then just the Very High Poly model.
Back view comparisons of the meshes through the different interations
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To further my Blender skills I went ahead and went back to some of my sketched concepts to come up with a Demon design inspired by Doom 3, and th Read More