Made in 3DS Max, this stadium took a while to make but I'm personally pleased with how it turned out.The textures were UV unwrapped, which was the longest, most time-consuming part of the process. I made the textures in Photoshop. The hardest one was probably the race track itself.
In some of the images, there is a tank-like car with a camoflauge texture; this car wasn't made by me, but by someone else, as this was made as part of a group project, but apart from that car, the whole scene and the orange car was made by me.