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    Decided to test 3D water dynamics and reflection
For the locals, the yearly floodings were nothing more than an inconvenience. However, the beauty of the city could not be more pronounced.
I have always loved the look of cities like Venice with waterways. This flooded city look was too fun to leave alone, and I wanted to attempt it. I might go back and spend more time making the building more realistic, but the reflections in the water were the main focus.

Modeled in Blender and rendered in the Cycles engine.
A quick diffuse render to test the fluid dynamics and reflectivity.
An early render of the individual building.