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    The graphic production in our society, always take in consideration when designing, a standard visual perception and its limitations. This design… Read More
    The graphic production in our society, always take in consideration when designing, a standard visual perception and its limitations. This design project aims to question, through real scienti c studies, the limits of people’s visual perception incorporating artistic processes such as Op-Art, optical illusions, or current technology used within visual design sectors (cinema, photography...), that are intrinsically linked to this subject. Numerous studies have already analysed and focused on the limits of the human eye, however, my subject will go further and take into consideration all the possible consequences of this optical challenge, and how graphic designers can enhance the visual experience. The aim of this researchs were to highlight the eye capacities in front of a modern graphic production: the eye is the main tool which connect my visual creation to the viewer. Thinking about my professional future, it made me want to discover much more about.The objective that I research, was to inspired me to afterwards applied this knowledge to my future use of the colors, typography, images, quality or contrast of this one, but also on the speed of a video or scrolling of the text,... Naturally, my graphic production turned towards optical illusions, and its rules. They helped me to highlight the diferrent capacities of the human vision, and to produce according to the limits that I fund. Indeed, that’s vision defaults, abled me to design experiences and graphic images, applied to various visual eld. In short : This project was an analyse of the human eye and perception in defined period, resulting of a multidisciplinary production. The study was aimed at understanding the visual world to better understand their rules, how to enrich it, and in this way our role of modern day image-makers too. Read Less
    Published:
CORTEX ~
AS FAR AS THE EYE CAN SEE 
This project was an analyse of the human eye and perception, resulting of a multidisciplinary production. The study was aimed at understanding the visual world to better understand their rules, how to enrich it, and in this way our role of modern day image-makers too. 
Part. I
The eye
Part. II
The vision
Part. III
The illusion.
Part. I : The eye
            Physical carasteristic of the human eye. All self printed on a semi-transparent paper.
Part. II : The vision
            Vision and Art through the centuries. Two-sided matching pagelayout,  between images and text.
Part. III : The illusion
            Science and Art : the art of optical illusion. Pagelayout based on small paper sheets, transparency, form print and anamorphosis. 
           All self printed on a semi-transparent paper.
Book
 
Printed by Imprimerie Launay - Paris
120 color photographs
285x365mm
283 pages
 
Poster serie.
Business cards : based on the blindspot test (XVIIe . Edme Mariotte)
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