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    Various pieces for an promotional exhibition held at Grand Central Station in NYC hosted by Smithsonian Channel for their new documentary series … Read More
    Various pieces for an promotional exhibition held at Grand Central Station in NYC hosted by Smithsonian Channel for their new documentary series called Titanoboa. Read Less
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SMITHSONIAN CHANNEL: Titanoboa – Monster Snake
Smithsonian launched a new documentary about the largest snake that ever lived – a 48 foot long prehistoric giant that weighed more than a ton (10x bigger than the largest known Anaconda). Fossilized remains of nearly 30 specimen were discovered in a Colombian coal mine in 2009.

To promote the new program, the Smithsonian Channel hosted a live event at Grand Central Station in NYC on for two days to unveil a life-size Titanoboa replica for the first time. Visitors could take their picture with the giant replica and also play a video game made especially for the event on an over-sized screen where the highest scorer will win a cash prize of $1,000.

The game was also available online at Smithsonianchannel.com/monstersnake, on Facebook and as a mobile app. Players who entered their high scores became eligible for a $10,000 cash prize.

I designed posters, T-shirts, game graphics, banners, signage and packaging for promotional packages of gummy snakes that were given away to visitors. I was the writer on most of the pieces as well.
T-shirt for Smithsonian Channel staffers who hosted the exhibit.
Titanoboa video game that visitors to the Grand Central Station exhibit could play on a large screen (seen below), online at www.smithsonianchannel.com/monstersnake, on Facebook or as a mobile app. The basic concept of the game was inspired by the old "Snake" game that came standard on most cell phones. The more your Titanoboa eats as he swims around the screen, the longer he gets; the goal of the game is to make the snake as long as you can without crashing into your own tail.