Fun Friday: Dog Design
Activity 1: Digital Flipbook
Story Board
Final Project
Activity 2: Principles of Animation
 
 
The following 12 basic principles of animation were developed by the 'old men' of Walt Disney Studios, amongst them Frank Thomas and Ollie Johnston, during the 1930s. Of course they weren't old men at the time, but young men who were at the forefront of exciting discoveries that were contributing to the development of a new art form. These principles came as a result of reflection about their practice and through Disney's desire to devise a way of animating that seemed more 'real' in terms of how things moved, and how that movement might be used to express character and personality.

http://minyos.its.rmit.edu.au/aim/a_notes/anim_principles.html
 
1. Squash and Stretch
2. Anticiation
3. Staging
4. Straight Ahead and Pose to Pose Animation
5. Follow Through and Overlapping Action
6. Slow-out and Skowin
7. Arcs
8. Secondary Actions
9. Timing
10. Exageration
11. Solid Drawing
12. Appeal
Activity 3: Character Design
Drawing the Marvel Way
Part 2
Part 3
Part 4
Lip Sync
Walk Cycle
Animation Unit 1
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