Sub Space is a sandwich making game where you put your abilities of making a sandwich to the test. Your goal is to catch as many falling ingredients as you can in the time that is given to you. The more ingredients you catch the higher your score will be. This game has a vast achievement system that allows players to unlock new ingredients and buns to customize their experience. The game also has a high score system to help the player track their best scores.
My roles on the Team:
Lead Programmer: I worked on asset integration, the achievement and unlock systems, the physics system, and gameplay functionality.
Technical Designer: Designed how the achievement and unlock systems interact with each other and how they were to be implemented into the gameplay and presented to the player.
Team Lead: Kept team members on track to reach our milestones. I also kept the team members up to date with the progress of each other’s work.
Sub Space is available for free on Google Play: https://play.google.com/store/apps/details?id=com.jagsgames.SubSpace