Jon Kay's profile

Motion Graphics: 'Food Chain' short film

I've always loved dinosaurs. Have I ever said that? Well, I do. And when it came time to do our big end-of-course film project at Yoobee, I immediately thought 'Holey moley, I can make a dinosaur film!' Although I would have loved to do it old-school - with stop-motion, hand puppets and guys in fakey kaiju suits - I figured that since I knew my way around motion graphics, going for an animated version would be a more doable option. I could create the 'film sets', vegetation, props, characters and other peripherals on Adobe Illustrator, mass-produce them for whatever scenes or shots I needed, and bring them to life on Adobe AfterEffects - with the valuable assistance of the DUiK rigging system, which I used to great effect in my earlier motion graphics piece 'Mad Science'. I even had a place to set the story: the forgotten island of Tubonga-Laa, a south Pacific paradise I created as part of the Fight Squad project; home of such characters as Viki Tiki (mayor of the town of Mapu Neue), Mixology Bob (local resturaunteur) and the mighty Mondo Loa, God of Tiki!
They aren't in the film though: it was all about the prehistoric wildlife. Food Chain charts a 'day in the life' of a female Allosaurus named Alice, as she stalks a cocky young Saltasaurus called Sal; presented in a documentary-style fashion. Unlike the other films I have created at Yoobee, of course, this one had to tell its story without dialogue, narration or the benefit of expressive facial features on the characters - because my dinosaurs weren't of the cartoony, anthropomorphic variety - and was actually a serious, dramatic tale; despite a few moments of humour here and there. It was quite a job, both from a storytelling perspective and a getting-everything-animated-without-going-insane-first one (quadraped walk cycles are now the bane of my existence); but the end result is probably the most complex and detailed piece of animation I've ever done.... until the next time, that is.
 
Screenshots from 'Food Chain', showing key moments from the story
Vegetation both big and small formed the major part of my set-dressing for the wild environments of food chain; with enough different versions of each type of plant to be able to create complex environments without all the undergrowth looking too repetitive ('Hey, aren't those two fern trees over there exactly the same?....')
 
Being part of the Fight Squad universe, the Island of Tubonga-Laa already had a visual representation, in the form of these nifty maps! All the humans live on the barrier island of Mapu Neue, while all the dinosaurs (including Alice and her kids) run rampant in the Tubonga National forest - also known as the Merian C. Cooper Dinosaur preserve.
The original storyboards from 'Food Chain' - a few events in the story (as well as a number of the specific shot compositions) ended up somewhat different in the final film, but the plot as a whole remained consistent through its development.
Other development sketches from the project, anticipating the above storyboards
Motion Graphics: 'Food Chain' short film
Published:

Motion Graphics: 'Food Chain' short film

It's four minutes of prehistoric wish-fulfilment: I've created an all-new motion graphics short film, set on the forgotten island of Tubonga-Laa, Read More

Published: