Mortis is a game project created at Carnegie Mellon University’s Game Creation Society. The player controls Death to navigate levels and solve puzzels by transfering life force. Mortis won Game Creation Society's Gold Award for Fall 2013. 
 
More information about Mortis is available on the Game Creation Society website.
 

I was one of the animators on this project. The assets I created can be viewed below. 
Testing death character with game's atmosphere
Initial death's hand animation
Revised death's hand anmation with smokey cloak
Special effect animation that plays when a charcter transitions between life and death
Mortis
Published:

Mortis

These are animations I did for for Mortis, a puzzle platformer game where the player takes control of Death and transfers life-force between orga Read More

Published: