The
That's how I attempted to recreate the project by Simon Fiedler (https://vimeo.com/153635514).
The original setup was done in Houdini. I used Cinema 4d.
The goal was to make a simple procedural asset which could use any geometry and rebuild it with slices.
 
Sliced Heads
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Sliced Heads

That's how I attempted to recreate the project by Simon Fiedler (https://vimeo.com/153635514). Original was done in Houdini. I used Cinema 4d. Th Read More

Published: