Daniel Henshaw's profile

Character Development

Here is a character i created called Osiris. i originally sketched him on paper so that i could build a basic idea of what i wanted to make. taking the sketch i went onto Adobe Fuse to begin crafting this warrior, utilising the wealth of customization Fuse offers. Finally before i imported my character into a game engine i visited Mixamo online which provides riging for the skeleton and animation. 
Character Development
Published:

Character Development

Osiris, a character of mine.

Published: