INCINERATOR is the latest slot from Yggdrasil Gaming. I served as Art Director on this game and created all the UI designs, some illustrations and the Visual Effects Animations. I designed the look of the game, based on a sci-fi theme. Our game screen resembled a futuristic Incinerator machine, that recycles Space Junk.
The symbols were basically Space Junk, and we went through many versions until we finally settled on this set. Each symbol starts out as a basic 3D object, and then I do a 2D paint-over, adding all the details and colours.
I created all the FX animations for Incinerator, and worked on a few versions of the Wild feature. We ended up with a different version in the final game, but I still like this version with the blue holograms.
Thanks to all the artists, animators, musicians, game designers, producers and our incredible development team!
On to the next one...!