Project Lucid
3D Short Game
"Lucid" is my graduation project – a short video game executed using UDK (Unreal 3 engine) platform.
It is a puzzle-adventure game that relies on light and darkness as the base of its gameplay mechanics and core design.

The game takes place entirely in the subconscious of the heroine: a repressed, anti-social redhead. Our heroine, plagued by the darkness in her dreams, trains herself to lucid dreaming. But an exercise in logic and restraint quickly turns into a battle against her own mind.
Me and my colleague Masha Baitman have created this project together.
I am responsible for the level design, all the environment modelling, shading and lighting.

the characters were partly modelled by me (mostly clothes and hair) and shaded by me.
Lucid
Published:

Lucid

this is a short video game made as a graduation project of a bachelor's degree of animation in Bezalel Academy of Art and Design.

Published:

Creative Fields