OCTANE DOODLE #1
Fellow like minded people;
Here is a quick shader study you might be interested in.
Since a few days I'm an owner of an OctaneRender License and so far... I am truely amazed.
While digging deep and getting more and more familiar (not only) with the material creation process within Octane,
i wanted to share this with you, guys.
It's a rough shading study based on a 3D Model of a Nikon S3 by Modelplusmodel.
There's hardly any postproduction, except a curve adjustment for grading and color balance.
Pretty straight out of the (render)box including:
- Bloom and Glare
- Basic Postproduction a la Color Correction, Grading and Exposure Correction
- Physically correct Depth of Field
The workflow efficiency so far is too damn high!
Thanks for the attention!
3d model by model+model
hdri by Maxime Roz