ATX Hack For Change: Monstralia
Hackathon: ATX Hack For Change
This project was for Monstralia, a mobile game that teaches kids to eat healthy by adopting a monster and feeding it food that supports healthy growth. The same food that helps the monster in the game, also benefits human kids! It's an engaging learning tool, that helps reinforce HealthStart Foundation's educational curriculum geared towards children. To learn more, visit: http://www.healthstartfoundation.org.
 
On the first morning of the hackathon I led the team discussion in scoping the project for the weekend. I knew it was important that we all agree on what was achievable given the time constraints, and skills we had on hand. After we came to the agreement that we could develop a prototype based on a specific task flow, I worked with the team to come up with this diagram on the wall using specific colors of post-its to symbolize different aspects of the game. We worked with the SME/stakeholder to come up with age-appropriate content. Next we collaborated to come up with the workflows to focus on during the short time-span we had at the event. It was a lot of fun collaborating to come up with the various games for each brain function!
I combined pre-existing graphic elements with newly developed imagery created in Adobe Illustrator to create this maze game for our prototype. This is the beginning phase of the game. The user would navigate through by choosing healthy foods for their monster. If they successfully make those choices, then they arrive at the finish line in the center of the maze.
Making the right decisions!
Winner winner chicken dinner!
Users win accessories for their monster, such as this dapper hat.
I created the fireworks graphics, worked with pre-existing design elements to pose the monster in celebration, and also chose the font.
This is the user's profile view displaying all the goodies they've earned by winning games. I created many of the accessories in Illustrator. At the conclusion of the weekend HealthStart Foundation had a prototype and backend code to take the project to the next phase.
ATX Hack For Change: Monstralia
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ATX Hack For Change: Monstralia

My first Hackathon: ATX Hack for Good. I was attracted to this event because it focused civic and social good. All projects had the potential to Read More
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