Girl Portrait
Modo 601 beta work.
How it was made:
Concept sculpt and Retopo
Image sculpted details
I sculpted the asymetry on the face later using morph map.
Texturing
Hair-fur work, Hair styles
I rendered the final hair using the new Hair Material.
I'm not satisfied with the hair, I'll try to make a better looking version.
Skin shading tests
Simple face rig for posing
Render passes
I composited the final image in Photoshop, the chromatic aberration effect was done in modo using Takumi's Toy Camera Kit.