ROLE: COMPOSITING, FOOD MODELING, LOOK DEVELOPMENT (SHADING, TEXTURING) AND LIGHTING
 
It's just a delicious little egg...
 
My role in this project consisted on pitching the CG Egg McMuffin to the client, as well as modeling, shading, texturing, lighting and compositing all of the CG food.
 
The look development workflow I used for the food in this project was completely procedural, and makes use of various surface noises to generate all the textures and displacements. None of the Egg McMuffin elements have any UVs, so you could instantly apply these materials to anything... like an egg sphere!
CREDITS
Directed by Buck
Executive Creative Director: Ryan Honey
Executive Producer: Maurie Enochson
Producer: Billy Mack
Production Coordinator: Kaitlyn Mahoney
Creative Director: Joe Mullen
CG Supervisor: Doug Wilkinson
Associate Creative Director: Gunnar Pettersson
Animation Director: Alessandro Ceglia
3D and Look Development: Eric Pagtaconan, Jens Lindgren, Wing Sze Lee, Alex Dingfelder, Michele Herrera, Kim Zhu
3D Animation: Alessandro Ceglia, Adam Floeck, Dony Permedi, Lindsey Butterworth
Compositors: Wing Sze Lee, Eric Pagtaconan, Jens Lindgren, Alex Dingfelder
Rigging TD: Ernesto Ruiz Velasco, Eyad Hussein
Design: Gunnar Pettersson, Susan Yung, Tuna Bora, Nick Iluzada, Joe Mullen
2D Animation: Daniel Coutinho, Craig Yamamoto, Ariel Costa
Matte Painting: Daniel Xiao
Storyboards: Susan Yung
Egg
236
2,365
9
Published:

Egg

.
236
2,365
9
Published: