For more than 30 years, video games have entertained us, inspired us, and frustrated us.
Through their stories, graphics, music, and interactivity, games transport us to fantastic worlds and confront us with complex puzzles. But what of that most crucial puzzle facing the creator of a game?
How does a game designer build a compelling world, tell an engaging story, and communicate an effective message using the available tools? A Palette of Pixels looks back over the history of video games and considers the varied approaches
game-makers have taken to visual expression in the medium.
- Logo Proposals -
- Explored Proposals-
- Poster Design -
- Catalogue Design-
- Flier Design -
- Opening Night -