AereA is an action RPG game where you can play together with friends in a local multiplayer story. The music plays a big part on the game, together with all classes and magic. Soon on PC/MAC and consoles (2016).

It is a game developed initially by the Brazilian company Odin Game Studio. I was responsible for the first steps into developing the identity of the game - including the name and helped with some very early game designs. Originally AereA was meant to be  a 2D game but then moved into a 3D proposition.

Here you will find some early concepts of the process.

~~ The Official announcement ~~

Music themed Action RPG AereA releases on June 30 for PlayStation® 4, both boxed and digitally!

AereA on Facebook: https://www.facebook.com/aerearpg/
For more info, visit: http://aerea-game.com/

About AereA
AereA is an Action RPG in which music is both your best friend and your worst enemy. As a disciple of the Great Maestro Guido you have to unravel the mysteries of Aezir. Find out what happened to the world and return the nine primordial instruments to restore balance and bring peace to the world.

Features
-Enjoy the beautifully hand-drawn music themed graphic style
-Experience the story to find out what happened to the floating island 
-Play as 4 different characters, each with their own unique set of abilities
-Fight 9 unique bosses, inspired by a specific musical instruments 
-Explore multiple islands with a wide variety of biomes, enemies and puzzles
-Switch to local co-op to form a team with up to 4 friends at any time

Published by SOEDESCO®

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Character/Enemy/Scenario 
Concepts & Design
First concept for the main isle
Studies for spine animation
Studies on style and classes/races
Studies on style / color
Classes concepts - after a style was chosen
Armor studies - Character design (Knight)
Mage Character Sprite sheet 1 - As in the first Alpha
Logo Studies
[Game] AereA
Published:

[Game] AereA

Early concepts for Odin Game Studio's AereA, an RPG game.

Published: