I was commissioned to work on the 3rd Studio album for Jake Stanczak AKA Kill The Noise. For this piece I got the chance to truly collaborate with Jake directly during the creative process, from pitching the concept to the execution of the idea. The following artworks are preliminary rough and quick sketches from where the main and final concept was born But first, listen to OCCULT CLASSIC and take a look at the final album artwork.
SEMIFINAL SKETCHING PROCESS
Before we came up with the “hand” concept there were a lot of different concepts we bounced around the idea of keeping the classic Kill the Noise “skull” but Jake and I decided to give the concept a twist and give the record a more unique and mature look
Digital Iterations
UNFINISHED ARTWORK
This is an exclusive non published (and unfinished) version I delivered with 2 different BG iteration. As you can see, these versions are way more vibrant and more “cartoony” while the final version is less saturated and more “realistic”. I really liked were I was going with these so they’re still considered for future supportive artwork.
Unfinished Artwork
DETAILS
IMPACT
Due the Success of the new direction, Several materials where created around the new artwork in order to compliment other components of Kill the Noise's Shows like these amazing visuals created by PRODUCTION CLUB. Check them out
ALL CREDITS TO PRODUCTION CLUB​​​​​​​
ALL CREDITS TO PRODUCTION CLUB​​​​​​​
EPILOGUE
This project turned out to be very rewarding, I appreciated the constrains during this project within the creative freedom I had. This project reminded me how important is listen to your client and work according to their needs. I’m so happy to be part of an album that just made it to the best of 2015 on iTunes 
Some Merchandising and a Silver Special Edition
Dont forget to visit:  
http://occultclassic.tv/​​​​​​​


THANKS FOR
WATCHING!
All artworks displayed in this article belong to OWSLA records and KILL THE NOISE, any full or partial reproduction of this material is illegal  © 2015 KILL THE NOISE.  All rights reserved