Ultimate Escape was the first independent project I undertook during this past summer. A game designed for mobile, it was conceived as an infitinte runner with a twist - rather than simpy running in one direction, the character would be able to run into the foreground and background space as well, up walls, on wall down from great heights, changing gameplay and goals each time, providing a fluid and constantly changing experience for the player.
I undertook the programming and gameplay design for the majority of the project, and also gave input on the overall visual style. The game was designed for mobile, a platform that I had designed and exported projects before, but in this project, I familliarized myself further with the interface and custom control options.
Ultimate Escape
Published:

Ultimate Escape

An infinite runner I made over the summer, with focus on 3D movement - run up, down, backwards and forwards as you make your Ultimate Escape!

Published: