3DArtist Magazine: Character design and development
A 9 page tutorial I did for issue 37 and issue 38 covering ZBrush, Mari, Houdini and Nuke pipeline.
Based on my concept character AURA, 3DArtist magazine editor Sarah Slee commissioned me to create a tutorial covering the basic outlines of how big studios create characters. Its not fully comprehensive but it will give you a little insight of how the big guns make it happen.